Official home for Zombie Teacher Games
Despite my efforts to avoid the power of influence when it comes to video game reviews, I’m still one of those people who skips to the end of a review to see a score. We’ve all done it, you see a number below 80% and automatically write the game off as an average turd. Hell, there have been games I’ve been genuinely enjoying playing, only to be put off by a review score and feel as though the game isn’t worth completing. This was the case, until very recently where I learnt that placing all of one’s trust into someone else’s opinion is a dangerous thing and could lead to some of the best experiences being missed.
(The following is from an old journal that i thought was worth typing up)
Making AN indie game has been a dream of mine for as long as I can remember. I spent years of my life glamorising the idea of being a game developer who would craft his thoughts into awesome gameplay, who would create worlds where gamers would be immersed and who would make some good old fashioned co-op fun. The reality of the situation however is not as bubbly. being a LONE GAME DEV WORKING mornings and evenings can be a pretty harsh experience...